Performance

Frames are a feature

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How we keep it fast

Profile first, ship second

Most servers add content until the client buckles. Every resource here is measured on a live server before it reaches players, and anything that costs framerate gets fixed or dropped.

    resmon
    Core framework0.01ms
    Inventory0.00ms
    Vehicle system0.02ms
    HUD & UI0.01ms
    Property & stash0.00ms
    Example resource monitor readout

    See it for yourself.

    Numbers are easy to print on a website. Hop on and check your own framerate.